Vampire

Greatly feared undead monsters that live by drinking the blood of mortals. Dwell in ruins, tombs, and deserted locales.

AC2 [17], HD7 to 9** (31 / 36 / 40hp),
Att 1 × touch (1d10 + energy drain) or 1 × gaze (charm), THACO 13 [+6] / 12 [+7] / 12 [+7],
MV 120’ (40’), SV D8 W9 P10 B10 S12 (7 to 9),
ML 11, AL Chaotic, XP 1,250 / 1,750 / 2,300, NA 1d4 (1d6), TT F

  • Sunlight: Save versus death each round or be disintegrated.
  • Stake through the heart: Permanently kills.
  • Immersion in water: For 1 turn permanently kills.
  • Destroying coffins: Permanently killed if all hit points lost when unable to rest (see coffins).

Source: Classic Fantasy