Carcass Crawler

9’ long, 3’ high, many-legged, segmented worms with a ring of 2’ long tentacles around their mouths.

AC7 [12], HD3+1* (14hp),
Att 8 × tentacle (paralysis), THACO 16 [+3],
MV 120’ (40’), SV D12 W13 P14 B15 S16 (2),
ML 9, AL Neutral, XP 75, NA 1d3 (1d3), TT B

  • Paralysis: A hit by a tentacle causes paralysis for 2d4 turns (save versus paralysis). Paralysed victims will be devoured, if the crawler is left in peace.
  • Cling: Can walk on walls and ceilings.

Source: Classic Fantasy