Cyclops
20’ tall humanoids with a single, central eye. Dwell in caves, alone or in small groups. Cultivate grapes and raise sheep.
AC5 [14], HD13* (58hp),
Att 1 × club (3d10) or 1 × rock (3d6),
THACO 10 [+9],
MV 90’ (30’), SV D4 W5 P6 B5 S8 (13),
ML 9, AL Chaotic,
XP 2,300, NA 1 (1d4),
TT
E + 5,000gp
- Attack penalty: –2 penalty on all hit rolls, due to limited depth perception.
- Rock throwing: Up to 200’.
- Slow-witted: Can be tricked by clever PCs.
- Curse: 1-in-20 cyclops can place a curse on a character once a week. Save versus spells or be afflicted by a curse of the referee’s choosing. (Maximum possible effects: –2 penalty to saves, –4 penalty to hit, an ability score reduced by 50%.)
Source: Classic Fantasy