Basilisk

10’ long, serpentine lizards. Unintelligent, but highly magical. Dwell in caverns and twisted brambles.

AC4 [15], HD6+1** (28hp),
Att 1 × bite (1d10 + petrification), 1 × gaze (petrification), THACO 13 [+6],
MV 60’ (20’), SV D10 W11 P12 B13 S14 (6),
ML 9, AL Neutral, XP 950, NA 1d6 (1d6), TT F

  • Surprise: Characters surprised by a basilisk meet its gaze.
  • Petrifying touch: Anyone touched by a basilisk is turned to stone (save vs petrify).
  • Petrifying gaze: Anyone meeting a basilisk’s gaze is turned to stone (save versus petrify). Unless averting eyes or using a mirror, characters in melee are affected each round.
  • Averting eyes: –4 penalty to-hit; the basilisk gains a +2 bonus to attack.
  • Mirrors: The reflection of a basilisk is harmless. Fighting by looking in a mirror incurs a –1 penalty to attack. If a basilisk sees its own reflection (2-in-6 chance), it must save or be petrified.

Source: Classic Fantasy