Golem

Artificial beings constructed from different materials by mighty clerics or wizards.

AC6 [13], HD10** (45hp),
Att 2 × claw (2d6), 1 × bite (2d10), THACO 11 [+8],
MV 180’ (60’), SV D10 W11 P12 B13 S14 (5),
ML 12, AL Neutral, XP 2,300, NA 1 (1),

  • Mundane damage immunity; Immunity: See main entry.
  • Initiative: –1 penalty due to stiff movement.
  • Flammable: –2 to saves against fire attacks; suffers one extra point of damage per die.

Source: Classic Fantasy