Gorgon

Magical monsters that resemble iron-scaled bulls. Dwell in plains or foothills.

AC2 [17], HD8* (36hp),
Att 1 × gore (2d6) or 1 × breath (petrify), THACO 12 [+7],
MV 120’ (40’), SV D8 W9 P10 B10 S12 (8),
ML 8, AL Chaotic, XP 1,200, NA 1d2 (1d4), TT E

  • Charge: When not in melee. Requires a clear run of at least 20 yards. Gore inflicts double damage.
  • Petrifying breath: Cloud 60’ long, 10’ wide. All in the cloud are turned to stone (save versus petrify to avoid). Unharmed by own breath.

Source: Classic Fantasy