Bat

Nocturnal, flying mammals that roost in caves or ruins.

AC6 [13], HD2 (9hp),
Att 1 × bite (1d4), THACO 18 [+1],
MV 30’ (10’) / 180’ (60’) flying, SV D12 W13 P14 B15 S16 (1),
ML 8, AL Neutral, XP 20, NA 1d10 (1d10),

  • Echolocation: See main entry.
  • Swarm: 10 bats can swarm around a target’s head, causing confusion: –2 to attack rolls and saves; unable to cast spells.
  • Attacks: As normal human.
  • Flighty: Unless magically summoned or controlled, normal bats check morale every round.

Source: Classic Fantasy