Killer Bee

Giant (1’ long) bees of aggressive temperament. Build hives underground.

AC7 [12], HD½* (2hp),
Att 1 × sting (1d3 + poison + lodged stinger), THACO 19 [0],
MV 150’ (50’) flying, SV D12 W13 P14 B15 S16 (1),
ML 9, AL Neutral, XP 6 (guard: 13, queen: 25), NA 1d6 (5d6), TT Honey

  • Aggressive: Usually attack on sight. Always attack intruders within 30’ of their hive.
  • Die after attacking: On a successful sting attack, a killer bee dies.
  • Poison: Causes death (save vs poison).
  • Lodged stinger: Inflicts 1 damage per round, as the stinger works its way in. A round can be spent to remove it.
  • Queen: A 2HD queen lives in the hive. The queen does not die when she stings.
  • Guards: At least 10 bees (4 or more of which have 1HD) remain in or near the hive to protect the queen.
  • Honey: Magical honey (around 2 pints) may be found in the hive. It heals 1d4 hit points if eaten (in its entirety).

Source: Classic Fantasy