Lizard Man

Semi-intelligent, tribal, aquatic humanoids with reptilian heads and tails. Often encountered in swamps and dungeons, or along rivers and coastlines.

AC5 [14], HD2+1 (10hp),
Att 1 × weapon (1d6+1 or by weapon + 1), THACO 17 [+2],
MV 60’ (20’) / 120’ (40’) in water, SV D12 W13 P14 B15 S16 (2),
ML 12, AL Neutral, XP 25, NA 2d4 (6d6), TT D

  • Weapons: Favour spears or large clubs.
  • Man-eaters: Kidnap humans and demihumans, whose flesh they regard as a delicacy.

Source: Classic Fantasy