Berserker

Fighters who enter a rage in battle. They never take prisoners.

AC7 [12], HD1+1* (5hp),
Att 1 × weapon (1d8 or by weapon), THACO 18 [+1],
MV 120’ (40’), SV D12 W13 P14 B15 S16 (1),
ML 12, AL Neutral, XP 19, NA 1d6 (3d10), TT P (B)

  • Battle rage: +2 to hit humans and similar humanoids (e.g. orcs, goblins). Rage sometimes makes them attack their allies.
  • Hoard: Only have treasure type B when encountered in the wilderness.

Source: Classic Fantasy