A Nameless Thing
Description
It can be described as Toad-like with a swollen body.
Before you see it, you notice its tracks.
What you see first is a large maw, with fangs eerily similar to human teeth.
Rumour: When Sauron reoccupied Dol Guldur, he sought the allegiance of the many dark things living in Mirkwood. Some refused, and were imprisoned in the vast dungeons of the fortress. When the White Council attacked, one such creature was still kept there in chains, dying. Later, it managed to break free and vanish into the darkness, a sworn enemy of any living being.
Where the Thing is remembered: Few traces remain of the countless generations of Northmen who inhabited the southeastern edge of Mirkwood. Among them is a burial monument covered in soft moss. An inscription speaks of the death of Crinna, a village chief probably, caused by a terrible thing that came out of the woods at night and could only be kept at bay by lighting large fires.
The Flame | Attribute Level | |||
---|---|---|---|---|
7 | ||||
Endurance | Might | Hate | Parry | Armour |
90 | 2 | 7 | +2 | 3 |
Combat proficiencies:
- Crush (hooves, paws) 3 (11/12, Break Shield)
- Bite (bite, beak) 3 (8/14, Pierce)
Fell abilities
- Thing of Terror. At the start of the first round of the battle all Player-heroes in sight of one or more creatures with this ability gain 3 Shadow points (Dread). Those who fail their Shadow test are daunted and cannot spend Hope for the rest of the fight.
- Heartless. The creature is not affected by the Intimidate Foe combat task, unless a Magical success is obtained.