A Nameless Thing
This thing is referred to as The Defiler by Orcs.
Description
It can be described as Insect-like yet greater.
Before you see it, you hear a deafening sound or scream.
What you see first are many twisted horns of stained ivory.
Rumour: When Beleriand was broken, many creatures fled its ruin. Among them is a thing that is particularly large and cruel. Since that time, it has been moving east.
Where the Thing is remembered: Only the wisest of Middle-earth know anything about this dark creature as old as the earth. And they fear it. But by asking them directly, some good advice might be acquired. If you want to avoid it or flee from it of course, not on how to fight it, for no one would be so foolish…
| The Defiler | Attribute Level | |||
|---|---|---|---|---|
| 7 | ||||
| Endurance | Might | Hate | Parry | Armour |
| 110 | 3 | 7 | +0 | 3 |
Combat proficiencies:
- Rend (fangs, claws) 3 (8/16, Seize)
- Bite (bite, beak) 3 (7/14, Pierce)
Fell abilities
- Horrible Strength. If the creature hits and causes a Piercing Blow, spend 1 Hate to make the target’s Protection roll Ill-favoured.
- Foul Reek. Spend 1 Hate point to cause all combatants engaged with the thing to lose (1d) on all rolls for the round.
- Poison. If an attack results in a Wound, the target is also poisoned (see page 134).
- Hate Sunlight. The thing loses 1 Hate at the start of each round it is exposed to the full light of the sun.
- Hideous Toughness. The creature is unaffected by unarmed attacks. Additionally, when an attack inflicts damage to the creature that would cause it to go to zero Endurance, it causes a Piercing Blow instead. Then, if the creature is still alive its Endurance score is set back at half its maximum rating.