Astromancies

d66
11 Alter Ally: A willing target takes on a new form (keeping only their WIL), but must pass a WIL save to shift out.
12 Blood Pact: Heal an ally for 1D6 STR at the cost of 1 STR of your own.
13 Cellular Subtraction: A humanoid creature you touch halves in size.
14 Chameleon: You become any inanimate object between the size of a grand piano and an apple.
15 Crippling Touch: Target must DEX save or is paralyzed.
16 Dreamstalker: Sends a message to anyone currently asleep. A malicious command triggers a WIL save or the target takes 1D12 WIL damage.
21 Displace: An object appears to be up to 15ft from its actual position.
22 Disintegration Grasp: Attempt to disintegrate an object you touch up to human size. Living targets DEX save to resist. Make a WIL save vs corruption. Take 1 fatigue.
23 Eyeball: You can see through a magical floating eyeball that flies around at your command.
24 Fog: Create a 40ft area of thick fog. You see through it normally.
25 Freezing Touch: A thick ice layer spreads across a touched surface, up to 10ft in radius.
26 Hideous Strength: Unarmed attacks are briefly enhanced.
31 Horrible Gaze: Targets within eyesight must pass a WIL save or flee.
32 Invisibility: Target is invisible until they attempt harm.
33 Lightning: Electricity flings from your fingertips doing 1D12 damage (blast) in a straight line.
34 Lordly Voice: A target obeys a single three-word command that does not cause it harm.
35 Mend: You make minor repairs to a nonliving object.
36 Metamorphosis: Caster takes on a new form (keeping only their WIL), but must pass a WIL save to shift out.
41 Mime: Your appearance and voice becomes identical to those of a person you touched that day.
42 Mind Trick: Creates a simple image with sound. A cursory investigation will reveal the illusory image.
43 Mystic Hand: You control a phantasmal hand that can lift up to 5 pounds.
44 Obfuscation: Change your appearance for 1D6 hours.
45 Ooze: You become a living jelly.
46 Otherworldly Sense: You can see or hear nearby magical auras and other sources of strange or weird power.
51 Quantum Ego: Choose a second persona, regardless of features, sex and age. You can shapeshift to that persona a number of hours equal to your WIL per day.
52 Sculpt Matter: Inanimate material behaves like clay in your hands.
53 Shattering Scream: A single phrase from your lips does 1D12 blast damage. Affected targets are also deafened.
54 Shift: An object or person you can see is transported from one place to another in a 50ft radius.
55 Smoke: Your body becomes a living smoke that you can control.
56 Speed: Your movement speed is tripled.
61 Spider: You can climb surfaces like a spider.
62 Star Frost: You can summon the bone chilling cold of space, covering a 40x40 foot area in frost and ice, obscuring visibility and making terrain treacherous.
63 Swarm: You become a swarm of crows, rats, or piranhas. You can only be harmed by blast attacks.
64 The Black Verses: An ancient, terrible script materialize on a surface you choose. Anyone reading these words becomes immobilized unless they succeed a WIL save.
65 Unravel: An organic targest must pass a WIL Save or take 1D12 STR damage. If they Save, you take 1D4 WIL damage.
66 Voidquake: Rattle the fabric of reality around you in a 30 foot radius. Enemies take 1D6 damage and must Save vs DEX or be knocked down. Requires full movement to re-orient and stand up.