Duo Barbosa
SMUGGLER
Running contraband goods for underworld clients is a dangerous game, but you’ve
gotten good at staying under the radar.
| Lucky Charm | Moon Gum: Tastes great. Causes intense hallucinations for 1d6 hours and is effectively
immobilizing. Pretty colors… (6 sticks left) |
| Recent Entanglements |
Botched Job: You had to dump
your cargo in space to escape
pursuit by authorities. Your client
is furious. You are trying to lay
low. |
| Trick Up Your Sleeve | Local Parlance: You instantly
pick up the common way of
speaking and know how to sound
like you belong. This carries
massive street cred, especially
with criminals. |
| Vice |
Violence |
| Finishing touches |
| Physique |
Soft |
| Mannerism |
Gravelly |
| Hair |
Dyed |
| Clothing Style |
Flamboyant |
| Face |
Beautiful |
| Starting gear |
- Blaster (D6)
- Stylish Outfit
- Fake Clearance Codes (1)
- GM Optional, start with a small starship (stolen or indebted) with smuggling
holds. It’s currently impounded or stolen.
- Three days of rations (one slot)
- Cheap Data-comm (one slot)
- Glo-torch (one slot)
- 5 Credits (C)
|