Base
Knave 2e
Mausritter
Monolith
Into the Odd
Electric Bastionland
Mythic Bastionland
Cairn 2e
ADDG
Liminal Horror
Mothership
Cloud Empress
Grimwild
The One Ring
Admin
Characters
Random PC
Non random PC
Random NPC
Encounters
Encounters rules
Roll 2 creatures
Monster List
Magic and Alchemy
Spells
Generate Spells
Alchemy Rules
Relic Magic Rules
Travel and weather
Travel rules
Weather forecast
Delving
Find an inn
Tables
Disasters
Random roll
You rolled "Rifts open".
The whole Disasters table
1
51 Luage loss
51
Iron to cloth
2
Acid rain
52
Lightning storm
3
Aging accelerates
53
Living nightmare
4
Aging reverses
54
Locusts
5
All iron rusts
55
Maggots
6
Amnesia
56
Magic barrier
7
Animal revolt
57
Mass blindness
8
Animals die
58
Mass hypnosis
9
Animals mutate
59
Mass insanity
10
Animals speak
60
Mass possession
11
Birds attack
61
Mass slumber
12
Birds die
62
Mass telepathy
13
Body swaps
63
Meteor strike
14
Cities move
64
Mirages
15
City appears
65
Mirrors speak
16
City changes
66
Mutation (p. 30)
17
Deadly fog
67
No stars
18
Delusion (p. 30)
68
Objects animate
19
Demon invasion
69
Outsider enters
20
Doors lock
70
People shrink
21
Dragon wakes
71
People vanish
22
Dream plague
72
Pits open
23
Drought
73
Plague
24
Earth to sand
74
Planar overlay
25
Earthquake
75
Plants wither
26
Effect rain (p. 28)
76
Portal opens
27
Element rain (p. 29)
77
Rage epidemic
28
Endless day
78
Rampant growth
29
Endless night
79
Rifts open
30
Endless rain
80
Rivers move
31
Endless storm
81
Rivers reverse
32
Endless twilight
82
Roads move
33
Endless winter
83
Shadows detach
34
Eruption
84
Shadows speak
35
Fae return
85
Smoke
36
Famine
86
Space distorts
37
Fear epidemic
87
Stone to flesh
38
Firestorm
88
Stones speak
39
Fish die
89
Texture rain (p. 36)
40
Fish speak
90
Time loop
41
Flesh to stone
91
Time slows
42
Flood
92
Time warp
43
Forest appears
93
Tornado
44
Forgetfulness
94
Total silence
45
Giants march
95
Tower appears
46
Gold to tin
96
Trees march
47
Graves open
97
Voices of dead
48
Gravity decrease
98
Water to blood
49
Gravity increase
99
Weapon rain (p. 43)
50
Hills move
100
Windstorm