Base
Knave 2e
Mausritter
Monolith
Into the Odd
Electric Bastionland
Mythic Bastionland
Cairn 2e
ADDG
Liminal Horror
Mothership
Cloud Empress
Grimwild
The One Ring
Admin
Characters
Random PC
Non random PC
Random NPC
Encounters
Encounters rules
Roll 2 creatures
Monster List
Magic and Alchemy
Spells
Generate Spells
Alchemy Rules
Relic Magic Rules
Travel and weather
Travel rules
Weather forecast
Delving
Find an inn
Tables
Goals
Random roll
You rolled "Acquire land".
The whole Goals table
1
Achieve holiness
51
Enforce morality
2
Acquire followers
52
Enlightenment
3
Acquire land
53
Entertainment
4
Acquire wealth
54
Fame and glory
5
Advise leader
55
Find justice
6
Amaze city
56
Find love
7
Avoid detection
57
Frame faction
8
Become free
58
Frighten city
9
Become infamous
59
Frighten faction
10
Become learned
60
Gain respect
11
Clear region
61
Get revenge
12
Collect artifacts
62
Hear rumors
13
Conquer city
63
Indulge tastes
14
Conquer region
64
Join faction
15
Control city
65
Join nobility
16
Control faction
66
Lead faction
17
Control magic
67
Map wild
18
Control military
68
Master skill
19
Control politics
69
Mission (p. 51)
20
Control religion
70
Overthrow ruler
21
Control trade
71
Pacify faction
22
Create army
72
Protect artifacts
23
Create art
73
Protect borders
24
Create base
74
Protect city
25
Create city
75
Protect faction
26
Create disease
76
Protect family
27
Create dungeon
77
Protect history
28
Create faction
78
Protect leader
29
Create family
79
Protect region
30
Create machine
80
Protect the weak
31
Create monopoly
81
Publish works
32
Create monster
82
Purge traitors
33
Create portal
83
Raise the dead
34
Cripple faction
84
Restore faction
35
Cure disease
85
Restore ruler
36
Destroy army
86
Rule city
37
Destroy artifacts
87
Rule realm
38
Destroy city
88
Rule world
39
Destroy faction
89
Sabotage faction
40
Destroy family
90
See the world
41
Destroy magic
91
Serve a deity
42
Destroy nobility
92
Serve evil
43
Destroy realm
93
Serve faction
44
Destroy religion
94
Serve leader
45
Destroy world
95
Serve the needy
46
Discredit faction
96
Share knowledge
47
Distribute wealth
97
Slay monsters
48
End poverty
98
Sow chaos
49
End war
99
Spread beliefs
50
Enforce law
100
Survive dangers